For 1000 years, the world of Spira was held in the grip of terror as the great monster Sin punished its Citizens for using the forbidden machina (machines) in the great machina wars. To combat Sin, powerful summoners would make a pilgrimage to Zanarkand, the ruins of what was once the greatest city in Spira. Able to call and control the devastating manifestations of the Fayth, holy souls imprisoned in statues by ancient Yevon rites, aeon's, into battle. These summoners would sacrifice their lives and the life of a chosen guardian of the summoner to defeat Sin for a temporary period of time called "The Calm". Unfortunately, The Calm would end and Sin would eventually return, forcing a new summoner and his or her guardian to forfeit their lives to bring peace to Spira once again. This cycle of life and death continued in Spira for untold generations, until one summoner stood against the teachings of Yevon and sought a new mean by which to defeat Sin – permanently. That summoner's name was Yuna and along with her guardians, she went against the order of Yevon and fought enemies on all sides. In a last ditch effort, Yuna and her guardians took on Sin and defeated it forever bringing forth a time which would be henceforth referred to as the "Eternal Calm". Although peace would finally last forever, Yuna was forced to say goodbye to someone whom she cared for very much. The young man named Tidus whom had been a dream of the Fayth, summoned by the great summoned by the great summoner, he who clads the aeon's into the unholy armor called Sin, Yu Yevon. When the Fayth were defeated during the attack on Sin, their dream faded, and with it, Tidus. Yuna thought the love of her life had vanished alongside the last remaining traces of Sin. But two years later, Yuna's cousin Rikku appeared in her hometown, Besaid Village and delivered a sphere found by Kimahri, Yuna's former guardian. This sphere contained images of a young man who resembled Tidus so closely that Yuna was compelled to leave Besaid and begin a new search for more spheres that might to lead her closer to the truth. This is Yuna's story. Convinced that Tidus is still alive, Yuna embarks on a quest to find him. If you are really into RPGs that only lets you play as only female characters, then this is your only choice. The storyline may be non-linear, but that really doesn't matter. In battle, you have the ability to change into different costumes which makes this game interesting. This game also has a Charlie's Angel feeling to it since the main characters are three female characters. The most interesting sub-characters are Brother, Buddy, Shinra, Wakka, Lulu, Beclem, Lucil, Elma, Clasko, and many more. Once again, select this game for your collection. If this game would be your favorite, Yuna might make you excited thanks to her singing performance. Paine may not be the talkative type, but later in the game, she'll talk more. Wow what a waste of time playing this game was. It is not worthy of the title Final Fantasy. Even my least favourite Final Fantasy game had some redeeming features, but this had NOTHING. The background music, which should have at least lent something to the atmosphere, was a type of inane and unmemorable synth-pop which just bubbled endlessly throughout most of the game; this immediately had me worried.<br/><br/>The character continuity it appears was not carried over from Final Fantasy 10. I mean, what the heck happened to Yuna? Yuna, the formerly serene, slightly naieve Summoner, seemed to have had a personality bypass and was replaced by a moronic cutesy hyper-kid you'd imagine would be into boys, cheer-leading, make-up, Spice Girls, pink fluffy things, and bubblegum or in this case Spheres.<br/><br/>And whilst we're talking of character continuity the fact that Wakka and Lulu were having a baby together had me totally baffled. For one, he was her dead ex's brother. Two, there was never any real spark/connection between them in Final Fantasy 10 So hearing him say "Yah, I'm gonna be a daddy!" (or whatever dialogue it was he used), just made me go "Huh?!" It was almost as though someone just threw the idea in at the last minute. And the irony is that even though this 'couple' were having a baby together there was STILL no connection between them, they barely spoke to each other let alone anything else.<br/><br/>I felt that the plot from from Final Fantasy 10 wasn't carried over successfully and this resulted in a mess of ideas flung together to produce hours of disappointing gameplay.<br/><br/>The Leblanc syndicate 'villains' were an extremely irritating addition to the game; they were the kind of villain you'd expect to find in a wacky 'cartoon caper' and this just didn't fit the whole genre of Final Fantasy.<br/><br/>I found the gimmicky dress sphere/garment grid system childish it reminded me of something you'd aim at girls into Bratz dolls you just couldn't take it seriously.<br/><br/>For me FFX-2 was seriously flawed. I feel had this been a standalone game with 3 random female characters which had nothing to do with Final Fantasy, it could've been marketed at a genre who would've appreciated it more. However, to label it Final Fantasy 10-number-TWO and then turn into a Charlie's Angels venture was a big mistake, and left a number of die hard Final Fantasy fans feeling short-changed.
Halfblad replied
326 weeks ago